![]() ![]() ![]() The Creepers, Zombies and Skeletons aren’t your enemies this time around, though. Creepers, Zombies and Skeletons will be accompanied by Badgers, Llamas and Chickens, ensuring that it retains that familiar feeling fans would come to expect from the Minecraft world, while offering up some new creatures to put to use in your quest to stop the big bad Piglins. Alongside the Piglins and Villagers, players will also encounter a number of beloved mobs as well as a new ones. Mojang’s not shied away from really leaning into the Minecraft world here. As this was a look at the early hours of the game, we didn’t get a full idea of what these upgrades may entail, but we did see a Redstone Launcher in the PvP side of things that acts as an enormous trebuchet to really launch a siege on your opponents’ base. The more resources you have and the more Prismarine you have, the more upgrades you can unlock and the more complex structures you can build. Upgrades are purchased with Prismarine, which you’ll acquire by saving villages and defeating Piglin outposts, with more rewarded for more challenging encounters. It’s down to you to fight back against them and you’ll do that by scouring the world for resources, using these to recruit the help of Mobs to reclaim villages across the world, and upgrade your various units and structures as you take on increasingly well-defended Piglin outposts. It’s narratively-driven, with voice-acted ‘Hosts’ that have invited you into their realm currently under siege from the Piglin mob. First off was the campaign, which Mojang defines as a procedurally-driven, action strategy experience.
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